#ifndef _MENUSCENE_H_
#define  _MENUSCENE_H_

#include "Scene.h"
#include <iostream>
#include "CGame.h" ///// Chu y phan include phan


class MenuScene: public Scene
{


private:
	int _cursorIndex;
	float _startTime1, _startTime2;
	void _ProcessInput();
	bool _lock;

public:

 /*   void Create();*/
    void Leave();
    void Update(float DeltaTime);
    void Render();
    void Pause();
    void Resume();
	void SetLock(bool lock);

	MenuScene();
	~MenuScene();

};
#endif